using System;
using System.Xml;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("DbfXml")]
	public class DbfXml : MonoClass
	{
		public DbfXml(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DbfXml(IntPtr address)
			: this(address, "DbfXml")
		{
		}

		public static DbfLocValue LoadLocalizedString(string locIdStr, XmlReader reader, bool hideDebugInfo)
		{
			return MonoClass.smethod_15<DbfLocValue>(TritonHs.MainAssemblyPath, "", "DbfXml", "LoadLocalizedString", new object[3] { locIdStr, reader, hideDebugInfo });
		}
	}
}
